(Reblogged from an Intel blog post here)
Intel announced today that it is helping indie studio Flying Mollusk use Intel® RealSense™ technology to power its ambitious bio-feedback enhanced, psychological horror game “Nevermind.” Intel first learned about Nevermind through Kickstarter just before GDC 2014. After meeting with the developers, witnessing their vision and passion for creating a groundbreaking title, Intel realized that Intel RealSense technology was uniquely suited to help them achieve their vision. Read more
Dice takes a look at what it takes to create your own game studio! Flying Mollusk’s founder, Erin Reynolds, amongst others, share their experiences.
We’ve recently relaunched the Flying Mollusk website (with even more improvements on the way!) Check back with us often as we’ll soon have other exciting news to announce.